Classic BattleTech Battle Armor Technical Readout

Type/Model: Thraex [Human Sphere] (3 Configurations)
Tech: Inner Sphere / 3067
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Standard design / CBT Rules
Ground Speed: 10.8 km/h
Jump Capacity: 90 meters
Armor Type: Standard
R&D Start Date: 3063
Prototype Design and Production: 3066
Standard Production: 3067
Manufacturer:    (Unknown)
   Location:    (Unknown)


Overview:

         The Thraex is the standard medium member of the Marian "Gladiator" BattleArmor series. It is comparable to the standard BattleArmor of other Inner Sphere factions, and looks somewhat like a more "muscular" Achilleus suit.

Capabilities:

         The Thraex has average armor and mobility for a suit of its mass; it is very effective at swarming and jumping. A pair of basic manipulators give the Thraex functionality that many other armor suits lack. A modular weapon mount under the right arm can hold a small laser, machinegun or flamer. An AP mount on the left arm serves for lighter duties, while a searchlight adds some night-fighting ability.

Deployment

         The Marian Hegemony uses the Thraex as their standard medium BattleArmor, in missions where other states would use a Genasi.


Configuration: [Base]
Equipment:   Slots Mass, kg
Chassis Type: Medium Class Humanoid 0 175
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 150
Armor Type: 9 Points Standard 0 450
Manipulators:
   Left Arm: Basic Manipulator 0 0
   Right Arm: Basic Manipulator 0 0

Fixed Weapons & Equipment: Loc Shots Slots Mass, kg
Modular Weapon Mount RA 1 10
Anti-Personnel Weapon Mount LA 1 5
Searchlight Body      1 5
Mission Equipment Compartment Body 1 0
TOTALS:     4 795
Slots & Mass Available for Configurations: 6 205


Configuration: [Laser]
Config Weapons and Equipment: Loc Shots Slots Mass, kg
Small Laser RA/MWM 30 1 200
(Anti-Personnel Weapon Space) LA/APWM      0 0
Mission Equipment (5kg Capy) Body 0 0
TOTALS:     5 995
Slots & Mass Left: 5 5
Calculated Factors:
Total Cost: 588,250 C-Bills, Including Trooper Training Costs of 150,000 C-bills
Battle Value: 37 (148 for 4)
Cost per BV: 11,845 (without Trooper Training costs)
Weapon Value: 18 (Ratio=.49)
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB,   MP: 3J,   Armor/Structure: 2 / 0
    Damage PB/M/L: 1/-/-,   Overheat: 0
    Point Value: 1,   Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/7/7,   Coverage: Full
  IR: 0,   ECM: 0,   Camo: 0
  Melee AP: 2,   Target Size Modifier: -1
  Movement Modifiers: Walking: -1, Running: -2, Sprinting: -3
  Jump: 90 m/turn
  Attribute Modifiers:   STR: +3,   DEX: -1,   RFL: -1
  Equipment Rating: E/E/E


Configuration: [MG]
Config Weapons and Equipment: Loc Shots Slots Mass, kg
Machine Gun RA/MWM 100 2 105
(Anti-Personnel Weapon Space) LA/APWM      0 0
Mission Equipment (100kg Capy) Body 0 0
TOTALS:     6 900
Slots & Mass Left: 4 100
Calculated Factors:
Total Cost: 584,000 C-Bills, Including Trooper Training Costs of 150,000 C-bills
Battle Value: 31 (124 for 4)
Cost per BV: 14,000 (without Trooper Training costs)
Weapon Value: 13 (Ratio=.42)
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB,   MP: 3J,   Armor/Structure: 2 / 0
    Damage PB/M/L: 1/-/-,   Overheat: 0
    Point Value: 1,   Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/7/7,   Coverage: Full
  IR: 0,   ECM: 0,   Camo: 0
  Melee AP: 2,   Target Size Modifier: -1
  Movement Modifiers: Walking: -1, Running: -2, Sprinting: -3
  Jump: 90 m/turn
  Attribute Modifiers:   STR: +3,   DEX: -1,   RFL: -1
  Equipment Rating: E/E/E


Configuration: [Flamer]
Config Weapons and Equipment: Loc Shots Slots Mass, kg
Flamer RA/MWM 100 2 195
(Anti-Personnel Weapon Space) LA/APWM      0 0
Mission Equipment (10kg Capy) Body 0 0
TOTALS:     6 990
Slots & Mass Left: 4 10
Calculated Factors:
Total Cost: 584,500 C-Bills, Including Trooper Training Costs of 150,000 C-bills
Battle Value: 33 (132 for 4)
Cost per BV: 13,167 (without Trooper Training costs)
Weapon Value: 14 (Ratio=.42)
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB,   MP: 3J,   Armor/Structure: 2 / 0
    Damage PB/M/L: 1/-/-,   Overheat: 0
    Point Value: 1,   Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/7/7,   Coverage: Full
  IR: 0,   ECM: 0,   Camo: 0
  Melee AP: 2,   Target Size Modifier: -1
  Movement Modifiers: Walking: -1, Running: -2, Sprinting: -3
  Jump: 90 m/turn
  Attribute Modifiers:   STR: +3,   DEX: -1,   RFL: -1
  Equipment Rating: E/E/E


Created by HeavyMetal Battle Armor